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Pixelmon Reforged 9.3.15 更新日志转载

惯宣·CGX_

Lv.1 泥土
2025-05-25
22
44
0
钻石
0.00 钻石
金锭
660 金锭
Pixelmon Reforged 9.3.15 更新日志
By wujichen158 - 19 Apr 2026 04:37
* 发布本次日志的 wujichen158 是上古蓝天工作室的成员,在镜像源合并后曾负责过很长一段时间的更新日志翻译工作。
* 此外,Pixelmon 最初的版本发布于 2012 年 4月 21日。


"1.21.1(9.3.15)"
Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含24门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.
  • The minimum Neoforge version for this update is 21.1.200 and is required for a Pixelmon client to run.
  • Beta releases will move to the recommended downloads after a few days of public release.
    1.21.1 版本的 Java 要求为 Java 21。大多数启动器会自带此版本。如需手动安装,您可能需要安装更高版本的 JDK。
    此次更新所需的最低 Neoforge 版本为 21.1.200,且这是运行 Pixelmon 客户端的必要条件。
    Beta 版本将在公开发布几天后转为推荐下载。
Additions
  • Added Mega Darkrai.
    新增了超级达克莱伊。
  • Added Mega Raichu X.
    新增了超级雷丘X。
  • Added Mega Raichu Y.
    新增了超级雷丘Y。
  • Added Darkranite.
    新增了达克莱伊进化石。
  • Added Raichunite X.
    新增了雷丘进化石X。
  • Added Raichunite Y.
    新增了雷丘进化石Y。
  • Added custom Banner Patterns for use in the Loom, split into the following categories: Common, Logo, Poké Ball, Special, Types, and Villain Teams.
    在织布机中新增了自定义旗帜图案,分为以下几类:常见、标志、精灵球、特殊、属性和反派组织。
  • Added Banner Pattern items to apply the new patterns.
    新增了旗帜图案物品,可用于应用新图案。
  • Added new Research.
    新增了新的调查任务叶眉鸟、博姆耿、妙澪儿和古代遗物
Changes
  • Mega Raichu X and Mega Raichu Y now spawn in Forests during the Afternoon on Land.
    超级雷丘X和超级雷丘Y现在会在下午的森林陆地上出现。
  • Mega Darkrai now spawns in Roofed Forests on Land during Night under a New Moon.
    超级达克莱伊现在会在新月夜晚的屋檐森林陆地上出现。
  • Mega Chandelure now spawns in Roofed Forests on Land during Night in Clear weather.
    超级水晶灯火灵现在会在晴朗夜晚的屋檐森林陆地上出现。
  • Badge case GUI elements have been cleaned up to remove semi-transparent pixels along the edges.
    徽章盒GUI元素已被清理,去除了边缘的半透明像素。
  • Lapras' swim speed has been increased to a more natural pace.
    拉普拉斯的游泳速度已提升至更自然的速度。
  • The Block Spawner now uses existing spawning Land, Air, and Water tags instead of a hardcoded block list.
    方块宝可梦刷怪笼现在使用现有的陆地、空中和水中生成标签,而不是硬编码的方块列表。
  • Pixelmon armor can now receive all vanilla Minecraft enchantments.
    Pixelmon护甲现在可以获得所有原版Minecraft附魔。
  • Mudbray and Mudsdale now drop Packed Mud instead of Brown Terracotta.
    泥驴仔和重泥挽马现在掉落泥坯,而不是棕色陶瓦。
  • Greavard now has a chance to drop a White Candle.
    墓仔狗现在有几率掉落白色蜡烛。
  • Carbink now has a chance to drop an Amethyst Shard.
    小碎钻现在有几率掉落紫水晶碎片。
  • Diancie now has a chance to drop Amethyst Shards.
    蒂安希现在有几率掉落紫水晶碎片。
  • Kantonian Sandshrew now has a chance to drop Armadillo Scutes.
    关都形态穿山鼠现在有几率掉落犰狳鳞片。
  • Glimmet now has a chance to drop a Torchflower Seed, and Glimmora may drop multiple.
    晶光芽现在有几率掉落火把花种子,晶光花可能掉落多个。
  • Klefki now has a chance to drop an Ominous Trial Key, and its Fairy Gem drop rate has been adjusted.
    钥圈儿现在有几率掉落不祥试炼钥匙,并调整了妖精宝石的掉落概率。
  • Silk Touch enchantment level has been corrected from 3 to 1.
    精准采集附魔等级已从3修正为1。
  • The AG Monotype battle rule set now displays the correct title and description.
    AG专长属性对战规则合集现在可以显示正确的标题和描述。
  • "Uber doubles" has been corrected to "Uber Doubles" to match formatting conventions.
    “Uber doubles”已更正为“Uber Doubles”,以符合格式规范。
  • Mega Chandelure's typing has been corrected.
    超级水晶灯火灵的拼写已被修正。
  • Mega Darkrai's typing has been corrected.
    超级达克莱伊的拼写已被修正。
  • Added the Pokédex item to the creative Utility tab.
    已将宝可梦图鉴物品添加到创造模式的实用工具标签页。
  • Added warning messages when attempting to throw a Poké Ball at a Pokémon that is too strong, retaliates, or refuses capture.
    当尝试向过于强大、会反击或拒绝被捕捉的宝可梦投掷精灵球时,新增警告信息。
  • Added language translations for /tcg give command feedback.
    为/tcg give指令反馈添加了语言翻译。
  • Added a missing language key for the Battle Tick Rate gamerule.
    为对战刻率游戏规则补充了缺失的语言键。
  • Updated Korean translations.
    更新了韩语翻译。
  • Spawning thread performance has been improved.
    刷怪线程性能已提升。
Fixes
  • Resolved an issue where Pokémon health could desynchronize with the client when a Pokémon that was taking residual damage and healed via moves or held items.
    修复了当宝可梦受到持续伤害并通过招式或携带道具回复时,宝可梦的生命值可能与客户端不同步的问题。
  • 23284 Fixed Gracidea flowers being unable to be placed, despite still generating naturally in the world.
    23284 修复了格拉西蒂亚花无法被放置的问题,尽管它们仍然会自然生成在世界中。
  • 23269 Pixelmon ores and blocks now properly count towards activating beacons.
    23269 Pixelmon 矿石和方块现在可以正确计入激活信标的进度。
  • Fixed an advancement packet issue that could disconnect players from a server.
    修复了一个进度数据包问题,该问题可能导致玩家从服务器断开连接。
  • 23159 Fixed the Oval Charm not being rewarded upon completion of a regional Pokédex.
    23159 修复了完成地区图鉴后没有获得圆形护符的问题。
  • 23221 Fixed fossil displays showing missing texture particles when broken.
    23221 修复了化石展示在被破坏时显示缺失材质粒子的问题。
  • Fixed mirror_move not being recognized as a valid move spec unless at least one letter in "move" was capitalized.
    修复了 mirror_move 未被识别为有效招式条件,除非“move”中至少有一个字母大写的问题。
  • Fixed typenull not being recognized as a valid Pokémon spec unless at least one letter in "type" was capitalized, or preceded by species:.
    修复了 typenull 未被识别为有效宝可梦条件,除非“type”中至少有一个字母大写,或前面加上 species: 的问题。
  • 23262 Fixed the /poketest command not working when testing a specific party slot.
    23262 修复了 /poketest 指令在测试特定队伍位置时无法使用的问题。
  • Fixed the /tcg give command not allowing Minecraft player selectors such as @s or @a.
    修复了 /tcg give 指令无法使用如 @s 或 @a 等 Minecraft 玩家选择器的问题。
  • 23215 Fixed Paldean TM imprinting being offset by 1, causing players to receive the wrong TM.
    23215 修复了帕底亚招式学习器刻录偏移1位,导致玩家获得错误技能机的问题。
  • Fixed Research data being lost when switching worlds or saves in quick succession.
    修复了在快速切换世界或存档时研究数据丢失的问题。
  • Fixed a duplication exploit involving block entities such as the Fossil Cleaner when chunk saving did not trigger correctly.
    修复了涉及方块实体(如化石清洗机)的复制漏洞,当区块保存未正确触发时会出现该问题。
  • Fixed the Pokémon Editor entity spinning the opposite direction from cursor movement when dragged.
    修复了宝可梦编辑器实体拖动时旋转方向与鼠标移动方向相反的问题。
  • Fixed the Pokémon Editor entity not playing its animation.
    修复了宝可梦编辑器实体未播放动画的问题。
  • Fixed a crash when opening your inventory and immediately pressing the summary screen keybind with no Pokémon selected.
    修复了在打开背包并立即按下概要界面快捷键且未选择宝可梦时的崩溃问题。
  • Fixed a crash when hitting yourself with a thrown Poké Ball.
    修复了用投掷的精灵球击中自己时的崩溃问题。
  • Fixed JUMP! palettes not being applied correctly under certain fishing conditions.
    修复了在特定钓鱼条件下 JUMP! 调色板未正确应用的问题。
  • Fixed some structures such as the salon in Grass Gym towns generating corrupted sprites.
    修复了某些建筑(如草系道馆小镇的美发店)生成损坏的 NPC 贴图的问题。
  • 23047 Fixed some alternate Pokémon forms becoming extremely small.
    23047 修复了某些异形宝可梦形态变得极小的问题。
  • Fixed regional forms and custom forms being counted multiple times in /dexcheck.
    修复了地区形态和自定义形态在 /dexcheck 中被多次计数的问题。
  • Fixed the spin_pokestop research event not firing in multiplayer.
    修复了 spin_pokestop 研究事件在多人游戏中未触发的问题。
  • Fixed Zygarde Complete Forme and Palafin Hero being smaller than their original forms when transformed.
    修复了基格尔德完全体形态和海豚侠全能形态在变身后比原始形态更小的问题。
  • Fixed the Fossil Cleaner spinning the wrong part of its model.
    修复了化石清洗机模型旋转了错误的部位的问题。
  • Fixed Female Meowstic displaying an extra set of ears.
    修复了雌性超能妙喵显示多出一对耳朵的问题。
  • Shiny Mega Chandelure now loads the correct model.
    闪光超级水晶灯火灵现在加载正确的模型。
  • Mega Chandelure's idle animation no longer cuts off or stops abruptly.
    超级水晶灯火灵的待机动画不再被截断或突然停止。
  • Rainbow Palette for Mega Chandelure has been properly added.
    超级水晶灯火灵的彩虹调色板已被正确添加。
  • Fixed the Gen 8 capture method not correctly applying mechanical Poké Ball catch rate boosts.
    修复了第八世代捕捉方式未正确应用精灵球机制提高捕获率问题。
  • Fixed some buildings with NPC sprites generating corrupted textures.
    修复了带有 NPC 贴图的某些建筑生成损坏的材质的问题。
  • Fixed battle items being usable during free roam while in an active battle.
    修复了在激活对战时,自由移动期间仍可使用对战道具的问题。
  • Fixed PokéBall items still using legacy NBT data for tooltip display logic.
    修复了精灵球道具仍使用旧版 NBT 数据进行提示信息显示逻辑的问题。
Battle
  • Fixed Mega Research not starting because a wild Mega Pokémon's form was being reset after battle.
    修复了由于野生超级宝可梦的形态在战斗后被重置,导致超级进化研究无法开始的问题。
  • Fixed Pokémon gaining multiple levels at once causing the level-up screen to delay and trigger a waiting glitch.
    修复了宝可梦一次性提升多个等级时,升级界面延迟并触发等待卡顿的问题。
  • 23193 23293 23261 Fixed defeating NPC Pokémon causing experience loss or level reversion when levelling up.
    23193 23293 23261 修复了击败NPC宝可梦后,在升级时导致经验丢失或等级回退的问题。
  • 23193 Fixed forfeiting an NPC battle resetting your Pokémon's experience to zero.
    23193 修复了在NPC对战中认输会将宝可梦经验重置为零的问题。
  • Fixed experience gain without an actual level up incorrectly showing the level-up screen and battle log messages.
    修复了获得经验但未实际升级时,错误地显示升级界面和战斗日志信息的问题。
  • Fixed the "Disable Leveling" option in the Pokémon summary not working during battles.
    修复了宝可梦概要中的“禁止升级”选项在战斗中无效的问题。
  • 23287 Fixed Intrepid Sword and Dauntless Shield only activating once while in Hero form.
    23287 修复了不挠之剑和不屈之盾在百战勇者形态下只触发一次的问题。
  • Fixed Ditto being able to retain Mega Rayquaza's form when caught from a raid after it had Mega Evolved.
    修复了百变怪在团体战中捕捉到超级烈空坐后,能够保留其超级形态的问题。
  • Fixed temporary battle forms being visually maintained after a battle ends.
    修复了临时战斗形态在战斗结束后依然在视觉上保持的问题。
  • Fixed Pokémon Mega Evolved into their Y form reverting to their X form when swapped out and back into battle.
    修复了宝可梦超级进化为Y形态后,在换出再换回战斗时会变回X形态的问题。
  • 23276 Fixed using Transform on a Mega Evolved boss and then fainting permanently transforming your Pokémon.
    23276 修复了对超级进化头目使用变身后倒下,会导致宝可梦永久变身的问题。
  • 23203 Fixed Rayquaza falling to the ground or into the void when Mega Evolving during battle.
    23203 修复了烈空坐在战斗中超级进化时掉落到地面或虚空的问题。
  • 23233 Fixed Tandemaus being unable to evolve.
    23233 修复了一对鼠无法进化的问题。
  • 23203 Fixed Booster Energy crashing battles when activated at the same time as Sun or Electric Terrain expiring.
    23203 修复了驱劲能量在与晴天或电气场地同时消失时会导致战斗崩溃的问题。
  • 23227 Fixed a delay occurring when a Pokémon faints in battle.
    23227 修复了宝可梦在战斗中倒下时出现延迟的问题。
  • Fixed battles crashing when teleporting far away from a wild Pokémon you are battling, or when the Pokémon falls into the void.
    修复了在与野生宝可梦战斗时远距离传送或宝可梦掉入虚空会导致战斗崩溃的问题。
  • 23153 23129 Fixed Make It Rain and Pay Day not dealing damage when used by the player, while still applying secondary effects.
    23153 23129 修复了玩家使用淘金潮和聚宝功时不造成伤害但仍触发副作用的问题。
  • Fixed NPC trainer names showing as "empty" in battle logs.
    修复了NPC训练师名字在战斗日志中显示为空的问题。
  • Fixed allies' Pokémon appearing in Pokémon selection UIs during raids, which could lead to crashes when using items on them.
    修复了盟友的宝可梦在团体战的宝可梦选择界面中出现,导致对其使用道具时可能崩溃的问题。
  • Fixed opponent Pokémon being selectable in the team selection screen.
    修复了对手宝可梦在队伍选择界面中可被选中的问题。
  • Fixed an issue in 2v2 battles where two players each had only one Pokémon.
    修复了2v2对战中两位玩家各只有一只宝可梦时的问题。
  • Fixed Meteor Beam failing to deal damage after the charging turn.
    修复了流星光束在蓄力回合后无法造成伤害的问题。
  • Fixed battles crashing when a Pokémon with the Revenant ability attempted to participate.
    修复了拥有亡灵特性的宝可梦尝试参战时导致战斗崩溃的问题。
  • Fixed ally Pokémon defeated in a raid remaining available to battle or capture after the raid finished.
    修复了团体战中被击败的盟友宝可梦在团体战结束后仍可继续对战或捕捉的问题。
  • Fixed Pokémon revived during a raid still appearing with the fainted overlay and shaking animation.
    修复了在团体战中复活的宝可梦依然显示为倒下状态并有抖动动画的问题。
  • Fixed a battle error when a Pokémon afflicted with Drowsy attempted to Mega Evolve.
    修复了昏昏欲睡状态的宝可梦尝试超级进化时导致战斗错误的问题。
  • Fixed Snow's copy function incorrectly producing Hail instead of Snow.
    修复了雪天气的复制功能错误地产生冰雹而不是雪的问题。
  • Fixed some battle messages not being recorded to the battle log, resulting in incomplete logs.
    修复了部分战斗信息未被记录到战斗日志,导致日志不完整的问题。
  • Fixed Lucky Egg experience calculation in certain scenarios.
    修复了幸运蛋在某些情况下的经验计算问题。
  • Fixed a potential error in ExecuteActionGoal that could occur on servers using spawn protection plugins.
    修复了在使用生成保护插件的服务器上,ExecuteActionGoal 可能出现的潜在错误。
  • Fixed /setraid not allowing raids to be set as shiny.
    修复了/setraid无法将团体战设置为闪光的问题。
Developer
  • SpriteItems now use DataComponents to manage data instead of NBT.
    SpriteItems 现在使用 DataComponents 来管理数据,而不是 NBT。
  • PokéBall tooltip display now uses a DataComponent (pixelmon:tooltip) instead of NBT.
    精灵球提示信息现在使用 DataComponent(pixelmon:tooltip)而不是 NBT。
  • Completed (non-repeatable) Research can now be used as a spawn condition.
    已完成(不可重复)的研究现在可以作为生成条件使用。
  • Added SelectBagItemAction logging to battle logs for debugging waiting issues.
    在战斗日志中添加了 SelectBagItemAction 日志记录,用于调试等待问题。