Pixelmon Reforged 9.3.13 更新日志
By Rasgnarok - 21 Dec 2025 14:45
"1.21.1 (9.3.13)"
Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含24门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。
By Rasgnarok - 21 Dec 2025 14:45
"1.21.1 (9.3.13)"
Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含24门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。
- The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.
- The minimum Neoforge version for this update is 21.1.200 and is required for a Pixelmon client to run.
- Beta releases will move to the recommended downloads after a few days of public release.
1.21.1 版本要求 Java 21。大多数启动器会自带此版本。如需手动安装,您可能需要安装更高版本的 JDK。
此次更新所需的最低 Neoforge 版本为 21.1.200,且这是 Pixelmon 客户端运行的必要条件。
Beta 版本将在公开发布几天后转移到推荐下载区。
- Added Bloodmoon Ursaluna
加入了赫月月月熊 - A new Research, "The Crimson Moon" has been added.
新任务“血月”已得到加入。
- The Pokeball animation has been sped up.
精灵球动画已提升速度。 - Slippery Ice, Healers, and PCs now drop using Silk Touch.
滑行冰霜、治疗仪、电脑现在使用精准采集才会掉落。
- Fixed an issue where Pokémon could attempt to evolve into themselves after battle, creating ghost duplicates.
修复了宝可梦在战斗后可能尝试进化为自身,导致出现幽灵复制体的问题。 - Cofagrigus’ transparent ghostly aura has been restored, with its outline and arms now rendering correctly.
迭失棺的透明幽灵光环已恢复,其轮廓和手臂现在能够正确显示。 - Dewpider and Araquanid now display fully transparent water bubbles as intended.
滴蛛和滴蛛霸现在会如预期般显示完全透明的水泡。 - Nihilego’s head now renders with proper transparency without affecting the rest of its body.
虚吾伊德的头部现在能正确渲染透明效果,不会影响身体的其他部分。 - Charcadet’s helmet has been fixed and no longer appears partially broken or see-through.
炭小侍的头盔已修复,不再出现部分破损或半透明的情况。 - Urshifu (Single Strike and Rapid Strike) models have been corrected.
武道熊师(一击流与连击流)模型已修正。 - Vanilla mobs can now safely pick up and use items without causing the game or server to crash.
原版生物现在可以安全地拾取和使用物品,不会导致游戏或服务器崩溃。 - Iron Boulder now correctly unlocks its own research instead of awarding Iron Crown research.
铁磐岩现在能正确解锁自己的任务,而不是获得铁头壳的任务。
- Pokémon learning new moves mid-battle now correctly fill empty move slots.
宝可梦在战斗中学习新招式时,现在会正确填补空的招式栏位。 - Pokemon will now be removbed from the shoulder when entering battle.
进入战斗时,宝可梦现在会从肩膀上移除。 - Throwing out a Pokémon while aiming at one you already own no longer causes a crash.
瞄准自己已拥有的宝可梦时再扔出宝可梦,不再导致崩溃。 - Battles no longer crash when a frozen Pokémon attempts to Mega Evolve.
冻结状态的宝可梦尝试进行超级进化时,战斗不再崩溃。
- Added pixelmon:world_time data provider for getting the time of the world a given entity is in
新增了 pixelmon:world_time 数据提供器,用于获取指定实体所在世界的时间- Takes entity_key for the context key of the entity to get the world of
需要 entity_key 作为要获取其世界的实体的上下文键
- Takes entity_key for the context key of the entity to get the world of
- Fixed a context key being minecraft:attack and is now pixelmon:attack
修复了一个上下文键为 minecraft:attack 的问题,现在已更正为 pixelmon:attack