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Pixelmon Reforged 9.3.11 更新日志转载

惯宣·CGX_

Lv.1 泥土
2025-05-25
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Pixelmon Reforged 9.3.11 更新日志
By ribchop - 09 Dec 2025 11:26
本文由早安油菜花校对AI翻译错误,转载自https://www.mcmod.cn/class/version/1190.html

"1.21.1(9.3.11)"
Pixelmon Reforged 制作组在官网发布更新日志时、对原文进行了包含24门语言的AI翻译,在本文中将作为制作组公布的中文日志原文一并转载,并在文中以斜体字标出。部分翻译错误已经过改正,但是阅读时还请多加甄别。


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.
  • The minimum Neoforge version for this update is 21.1.200 and is required for a Pixelmon client to run.
  • Beta releases will move to the recommended downloads after a few days of public release.
    1.21.1 版本需要 Java 21。大多数启动器会自带该版本。如需手动安装,您可能需要安装更高版本的 JDK。
    此次更新所需的最低 Neoforge 版本为 21.1.200,Pixelmon 客户端运行时必须使用该版本。
    Beta 版本将在公开发布几天后转为推荐下载。
Additions
  • New Research has been added.
    新的调查任务已被加入。
  • Gouging Fire has been added.
    新的宝可梦破空焰已被加入。
Changes
  • Pokémon can now perch on their trainer’s shoulders by shift-right-clicking.
    现在,宝可梦可以通过 Shift + 右键点击训练师来停留在其肩膀上。
  • Squirtle, Wortortle and Blastoise models have been updated.
    杰尼龟、卡咪龟和水箭龟的模型已更新。
  • Raging Bolt and Gouging Fire have been added to 5 star raids in The End.
    猛雷鼓和破空焰已被添加至末地中的5星团体战。
  • Defeated Pokémon now drop experience orbs instead of granting player XP directly.
    被击败的宝可梦现在会掉落经验球,而不是直接给予玩家经验值。
  • The reloadattackanimations command has been removed.
    移除了 /reloadattackanimations 命令。
Fixes
  • Camera-related FOV calculations no longer apply outside the camera UI, restoring normal field of view and proper hand rendering.
    相机相关的视场角 (FOV) 计算不再应用于相机界面之外,恢复了正常的视野和手部渲染效果。
  • Fixed an issue with the right click context menu of the PC.
    修复了电脑 (PC) 右键菜单的一个问题。
  • Mega Dragonite will now use the correct animation in flight.
    Mega 快龙在飞行时现在会使用正确的动画。
  • Moon Ball now works properly on Pokémon that evolve through interactions, no longer causing crashes when an evolution item is missing.
    月亮球现在能对通过交互进化的宝可梦正常生效,不再因进化物品缺失导致崩溃。
  • Eggs carried in Ultra Space are no longer affected by environmental hazards such as poison or paralysis.
    在究极空间维度携带的宝可梦蛋不再受中毒或麻痹等环境异常状态影响。
  • World time now calculates correctly across multiple worlds.
    现在可以在多个世界之间正确计算世界时间。
  • Camera filters now shut down fully when closing the camera, preventing F3 + F4 gamemode changes from reactivating them.
    关闭相机时,相机滤镜现在会完全关闭,防止通过 F3 + F4 切换游戏模式时重新激活它们。
  • Pokédex toasts now display the species name instead of a Pokémon’s nickname when registering new entries.
    在宝可梦图鉴注册新条目时,弹出的提示信息现在会显示宝可梦的物种名称,而不是其昵称。
Battle
  • 23083 Battles no longer crash when a Gigantamax Pokémon defeats an opponent and another Pokémon is sent out in NPC or Horde encounters.
    23083 在NPC或群体遭遇战中,当一只极巨化宝可梦击败对手并有其他宝可梦被派出时,战斗不再崩溃。
  • Spikes and other hazards no longer cause errors in the battle log after a fight ends.
    撒菱等其他场地状态在战斗结束后不再导致战斗日志报错。
  • Throwing a Poké Ball in battle no longer crashes if the target is missing or invalid.
    在战斗中投掷精灵球时,如果目标缺失或无效,不再导致崩溃。
  • Using healing items on allies during raid battles no longer causes a battle crash.
    在团体战中对队友使用回复道具时不再导致战斗崩溃。
  • Battles no longer error when a sleeping Pokémon has no move selected for the turn.
    当一只处于睡眠状态的宝可梦本回合未选择招式时,对战不再出现错误。
  • Battles no longer crash when a move has no animation assigned.
    当某个招式没有分配动画时,对战不再崩溃。
  • Battles no longer crash on the server when ending battle music if the player leaves using free roam.
    如果玩家在对战中使用自由漫游注:指对战中移动离开,在结束战斗音乐时,服务端不再崩溃。
Datapack
  • Forms tagged with no_shoulder will be prevented from riding a players shoulder.
    标记为 no_shoulder 的形态将无法骑在玩家的肩膀上。
  • Added dayOfMonth and monthOfYear options to the real world spawn time conditions section of spawning.
    在现实世界生成时间条件部分新增了 dayOfMonth 和 monthOfYear 选项