# 增加努力值设置 (可以制作努力场)
# 无论玩家无论输掉或者击败该训练家都会增加努力值
# 前提是只有玩家上场的宝可梦才会增加努力值
# 且要击败训练家的宝可梦才能增加努力值
# 如果没有击败任何一只训练家的宝可梦 则不增加努力值
addEvsConfig:
# 是否启用
enable: true
# 增加的努力值
addEvs:
# 各项努力值
# 变量
# {activeNumber} 上场的宝可梦数量
# {killNumber} 击杀训练师宝可梦数量
# {designatedPokemon_xxx_evs} 击杀训练师指定宝可梦增加的努力值
# xxx 为指定宝可梦名称
# evs 为下面的designatedPokemon配置里的定义
# 如下列配置所示
# {designatedPokemon_Pikachu_hp} 10
# {designatedPokemon_Pikachu_attack} 20
# {designatedPokemon_Pikachu_defence} 6
# {designatedPokemon_Pikachu_special_attack} 2
# {designatedPokemon_Pikachu_special_defence} 1
# {designatedPokemon_Pikachu_special_speed} 10
# 以此类推
# 以下的配置都支持数学运算
# 生命
hp: 10 + {activeNumber} * 1
# 攻击
attack: 10 * {killNumber}
# 防御
defence: 5 + {activeNumber}
# 特殊攻击
special_attack: 10 + {designatedPokemon_Pikachu_hp}
# 特殊防御
special_defence: 10
# 速度
speed: 1 * {designatedPokemon_Pikachu_speed}
# 自定义击杀训练师指定宝可梦增加的努力值
designatedPokemon:
# 击杀训练师指定宝可梦
# 可以无限添加不同的宝可梦配置
Pikachu:
hp: 10
attack: 20
defence: 6
special_attack: 2
special_defence: 1
speed: 10
# 超梦 - 高攻击和特攻奖励
Mewtwo:
hp: 0
attack: 30
defence: 0
special_attack: 30
special_defence: 0
speed: 15
# 卡比兽 - 高血量和防御奖励
Snorlax:
hp: 50
attack: 0
defence: 25
special_attack: 0
special_defence: 25
speed: 0
# 快龙 - 平衡型奖励
Dragonite:
hp: 15
attack: 15
defence: 10
special_attack: 15
special_defence: 10
speed: 20
# 闪电鸟 - 特攻和速度奖励
Zapdos:
hp: 0
attack: 0
defence: 5
special_attack: 35
special_defence: 10
speed: 25