- ◆ 支持核心
- Arclight
- ◆ 插件前置
- 方可梦
- ◆ 游戏版本
- 1.21.1
就是个玩家查询信息


代码:
message:
notInSlot: "&f[&a种子喵&f] &c当前槽位无精灵"
# %placeholder% 请独占一行.
common:
- "&e%pokemon%&a的信息"
- "&a属性: &f%attribute%"
- "&a特性: &f%ability%"
- "&a捕获率: &f%catchRate%"
- "&a蛋组: &f%eggGroup%"
- "&a属性相克:"
- "&e弱点: &a[%weakness%]&f, &d抗性: &a[%resistance%]&f, &7免疫: &a[%immunity%]"
- "&a种族值 (总计: %total%): "
- "&a· &fHP: &e%hp%"
- "&a· &f攻击: &e%attack%"
- "&a· &f防御: &e%defence%"
- "&a· &f特攻: &e%spAttack%"
- "&a· &f特防: &e%spDefence%"
- "&a· &f速度: &e%speed%"
- "%placeholder%"
spawn:
- "&e%pokemon%&a的刷新地形: "
- "&a[%biomes%]"
move:
- "&e%pokemon%&a的招式信息: "
- "&a升级可获得技能: &a[%levelup_moves%]"
- "&b形态变化可获得技能: &a[%form_moves%]"
- "&c技能碟可获得技能: &a[%tm_moves%]"
- "&f教学可获得技能: &a[%tutor_moves%]"
- "&6蛋组可获得技能: &a[%egg_moves%]"
- "&e进化可获得技能: &a[%evolution_moves%]"
evolution:
- "&e%pokemon%&a的进化信息: "
- "&e下一阶段: &a[%evolutions%]"
experience:
- "&e%pokemon%&a的升级经验为: &f%experiences%"
addition:
spawn: "&f[&e刷新&f]"
spawnHover: "&f查看刷新信息"
move: "&f[&e招式&f]"
moveHover: "&f查看招式信息"
evolution: "&f[&e进化&f]"
evolutionHover: "&f查看进化信息"
experience: "&f[&e升级经验&f]"
experienceHover: "&f查看升级经验"

