A new fatalInjury option has been added under playerDamage (default: disabled).
It does not prevent fatal damage (e.g., falling from a great height, /kill, etc.).
Note:
If you do not need the fatalInjury feature, you can ignore this update or update without making any changes.
If you are...
A new fatalInjury option has been added under playerDamage (default: disabled).
It does not prevent fatal damage (e.g., falling from a great height, /kill, etc.).
Note:
If you do not need the fatalInjury feature, you can ignore this update or update without making any changes.
If you are...
Kind Reminder: If version 5.0 already meets the needs of your server, you may ignore this update!
WorldRulesManage v5.1 adds support for using whitelist/blacklist in blockBreak and blockPlace to restrict the breaking and placing of specific blocks.
Additionally, you will need to update the...
Major Update: WorldRulesManage 5.0
Updating to this version requires deleting the previous configuration files and regenerating them.
Now supports customizing messages for each world's rules individually.
A new option to block entity spawning has been added to the global rules.
World-level...