A new fatalInjury option has been added under playerDamage (default: disabled).
It does not prevent fatal damage (e.g., falling from a great height, /kill, etc.).
Note:
If you do not need the fatalInjury feature, you can ignore this update or update without making any changes.
If you are...
A new fatalInjury option has been added under playerDamage (default: disabled).
It does not prevent fatal damage (e.g., falling from a great height, /kill, etc.).
Note:
If you do not need the fatalInjury feature, you can ignore this update or update without making any changes.
If you are...