- ◆ 支持核心
- CatServer
- ◆ 插件前置
- PlaceholderAPI
提供一些变量供你使用 想要添加变量 可以和我联系QQ 352208610 只要不要太偏门 基本都加
一般的逻辑判断的 返回值是true,false
玩家信息篇:
%repokemon_player_wins% 玩家对战胜场%pokemonvariable_losses% 玩家对战败场 %repokemon_player_totalbattle% 玩家对战总计场次 %repokemon_player_totalexp% 玩家总计获得经验 %repokemon_player_totalkills% 玩家总计击杀 %repokemon_player_currentexp% 玩家当前经验 %repokemon_player_currentkills% 玩家当前击杀 %repokemon_player_totalbred% 玩家总计繁殖 %repokemon_player_totalhatched% 玩家总计孵蛋 %repokemon_player_totalevolved% 玩家总计进化%repokemon_player_pokenum% 玩家背包宝可梦 %repokemon_player_pokenum% 玩家pc宝可梦总计%repokemon_player_totalnum% 玩家宝可梦数量总计 %repokemon_player_pokedexsize% 图鉴大小%repokemon_player_havepokeball% 玩家背包是否有宝可梦球 %repokemon_player_pokedexseen%遇到过的宝可梦 %repokemon_player_pokedexcaughtsize% 抓过的宝可梦%repokemon_player_pokedexpercent% 图鉴进度(百分比)
%repokemon_player_havepoke_宝可梦名称%玩家背包是否有这只宝可梦
%repokemon_info_haveflag_test_1%指定精灵是否有test这个flag 当然也可以换成其他标签
一般的逻辑判断的 返回值是true,false
玩家信息篇:
%repokemon_player_wins% 玩家对战胜场%pokemonvariable_losses% 玩家对战败场 %repokemon_player_totalbattle% 玩家对战总计场次 %repokemon_player_totalexp% 玩家总计获得经验 %repokemon_player_totalkills% 玩家总计击杀 %repokemon_player_currentexp% 玩家当前经验 %repokemon_player_currentkills% 玩家当前击杀 %repokemon_player_totalbred% 玩家总计繁殖 %repokemon_player_totalhatched% 玩家总计孵蛋 %repokemon_player_totalevolved% 玩家总计进化%repokemon_player_pokenum% 玩家背包宝可梦 %repokemon_player_pokenum% 玩家pc宝可梦总计%repokemon_player_totalnum% 玩家宝可梦数量总计 %repokemon_player_pokedexsize% 图鉴大小%repokemon_player_havepokeball% 玩家背包是否有宝可梦球 %repokemon_player_pokedexseen%遇到过的宝可梦 %repokemon_player_pokedexcaughtsize% 抓过的宝可梦%repokemon_player_pokedexpercent% 图鉴进度(百分比)
%repokemon_player_havepoke_宝可梦名称%玩家背包是否有这只宝可梦
精灵篇(1代表1号位宝可梦,范围为1-6,可自行替换):
%repokemon_info_currenthp_1% 精灵当前血量 %repokemon_info_maxhp_1% 精灵最大血量%repokemon_info_level_1% 精灵等级 %repokemon_info_localname_1% 宝可梦本地名称%repokemon_info_nickname_1% 宝可梦昵称 %repokemon_info_gender_1% 宝可梦性别%repokemon_info_growth_1% 宝可梦性别 %repokemon_info_nature_1% 宝可梦性格%repokemon_info_ability_1% 宝可梦特性 %repokemon_info_hp_1% 血量种族值 %repokemon_info_speed_1% 速度种族值 %repokemon_info_attack_1% 攻击种族值 %repokemon_info_defence_1% 防御种族值 %repokemon_info_specialattack_1% 特攻种族值 %repokemon_info_specialdefence_1% 特防种族值%repokemon_info_total_1% 种族值总和 %repokemon_info_ivshp_1% 血量个体值 %repokemon_info_ivsspeed_1% 速度个体值%repokemon_info_ivsattack_1% 攻击个体值 %repokemon_info_ivsdefence_1% 防御个体值%repokemon_info_ivsspecialattack_1% 特攻个体值 %repokemon_info_ivsspecialdefence_1% 特防个体值%repokemon_info_totalv_1% 返回几v %repokemon_info_evshp_1% 血量努力值 %repokemon_info_evsspeed_1% 速度努力值%repokemon_info_evsattack_1% 攻击努力值 %repokemon_info_evsdefence_1% 防御努力值%repokemon_info_evsspecialattack_1% 特攻努力值 %repokemon_info_evsspecialdefence_1% 特防努力值%repokemon_info_friendship_1% 宝可梦友好值 %repokemon_info_helditem_1% 宝可梦携带物名称%repokemon_info_customtexture_1% 宝可梦材质名 %repokemon_info_mintnature_1% 宝可梦薄荷性格%repokemon_info_eggcycles_1% 宝可梦步数 %repokemon_info_pokeball_1% 宝可梦用啥球装的%repokemon_info_form_1% 宝可梦形态 %repokemon_info_original_1% 宝可梦初始训练师%repokemon_info_type_1% 宝可梦属性 %repokemon_info_type1_1% 宝可梦属性1 %repokemon_info_type1_2% 宝可梦属性2%repokemon_info_egggroup_1% 宝可梦蛋组%repokemon_info_haveflag_test_1%指定精灵是否有test这个flag 当然也可以换成其他标签