- ◆ 支持核心
- CatServer,Spigot,PaperSpigot
一、简介
二、命令
/bdp reload 重载插件配置
/bdp menu 打开强化页面
三、配置文件
- 强化
- 垫子
- 降级
- 强制突破
- 黑石
- 巴尔克斯的忠告
- 饰品
- 强化成功全服通告
二、命令
/bdp reload 重载插件配置
/bdp menu 打开强化页面
三、配置文件
代码:
BlackDesertPro:
#可强化物品类型,支持MOD物品
Languages: 'zh_CN'
Type:
Weapon:
- 268
- 272
- 267
- 283
- 276
Arrom:
- 298
- 299
- 300
- 301
- 302
- 303
- 304
- 305
- 306
- 307
- 308
- 309
- 310
- 311
- 312
- 313
- 314
- 315
- 316
- 317
#物品英文ID,仅1.12以上版本使用(这主要是给1.16用的,因为在1.16版本下,物品原来的数字ID被取消了,导致无法识别物品)
EnglishType:
Weapon:
- 'NETHERITE_SWORD'
- 'DIAMOND_SWORD'
- 'IRON_SWORD'
- 'WOODEN_SWORD'
- 'STONE_SWORD'
- 'GOLDEN_SWORD'
Arrom:
- 'LEATHER_HELMET'
- 'LEATHER_CHESTPLATE'
- 'LEATHER_LEEGINGS'
- 'LEATHER_BOOTS'
- 'IRON_HELMET'
- 'IRON_CHESTPLATE'
- 'IRON_LEGGINGS'
- 'IRON_BOOTS'
- 'GOLDEN_BOOTS'
- 'GOLDEN_HELMET'
- 'GOLDEN_CHESTPLATE'
- 'GOLDEN_LEGGINGS'
- 'DIAMOND_LEGGINGS'
- 'DIAMOND_BOOTS'
- 'DIAMOND_HELMET'
- 'DIAMOND_CHESTPLATE'
- 'NETHERITE_CHESTPLATE'
- 'NETHERITE_HELMET'
- 'NETHERITE_LEGGINGS'
- 'NETHERITE_BOOTS'
#首识别强化lore
startLore: '&8&m--------&8&l[ &c&l强化 &8&l]&8&m--------'
#尾识别强化lore
endLore: '&8&m-----------------------'
WeaponStoneLore: '&d黑石(武器)'
ArromStoneLore: '&d黑石(防具)'
WeaponStoneLore1: '&d凝聚魔力的黑石(武器)'
ArromStoneLore1: '&d凝聚魔力的黑石(防具)'
ornamentsLore: '&c饰品'
PuremagicBlackstone: '&4纯粹的魔力黑石'
Plan:
1:
#rand设置强化成功率
rand: 100.0
#是否开启强化成功全服公告
isBroadcastdMsg: false
#是否使用凝聚的黑石强化
requireConcentratedStones: false
#武器强化方案
Weapon:
lore:
- '§6物理伤害:§f+10'
- '§6伤害加成:§f+1%'
- '§6护甲穿透:§f+1%'
#防具强化方案
Arrom:
lore:
- '§6物理防御:§f+5'
- '§6护甲值:§f+1%'
- '§6生命力:§f+10'
2:
rand: 100.0
isBroadcastdMsg: false
requireConcentratedStones: false
Weapon:
lore:
- '§6物理伤害:+§f20'
- '§6伤害加成:§f+2%'
- '§6护甲穿透:§f+2%'
Arrom:
lore:
- '§6物理防御:+§f10'
- '§6护甲值:§f+2%'
- '§6生命力:§f+20'
3:
rand: 100.0
isBroadcastdMsg: false
requireConcentratedStones: false
Weapon:
lore:
- '§6物理伤害:§f+30'
- '§6伤害加成:§f+3%'
- '§6护甲穿透:§f+3%'
Arrom:
lore:
- '§6物理防御:§f+15'
- '§6护甲值:§f+3%'
- '§6生命力:§f+30'
4:
rand: 100.0
isBroadcastdMsg: false
requireConcentratedStones: false
Weapon:
lore:
- '§6物理伤害:§f+40'
- '§6伤害加成:§f+4%'
- '§6护甲穿透:§f+4%'
Arrom:
lore:
- '§6物理防御:§f+20'
- '§6护甲值:§f+4%'
- '§6生命力:§f+40'
5:
rand: 100.0
isBroadcastdMsg: false
requireConcentratedStones: false
Weapon:
lore:
- '§6物理伤害:§f+50'
- '§6伤害加成:§f+5%'
- '§6护甲穿透:§f+5%'
Arrom:
lore:
- '§6物理防御:§f+25'
- '§6护甲值:§f+5%'
- '§6生命力:§f+50'
6:
rand: 100.0
isBroadcastdMsg: false
requireConcentratedStones: false
Weapon:
lore:
- '§6物理伤害:§f+60'
- '§6伤害加成:§f+6%'
- '§6护甲穿透:§f+6%'
Arrom:
lore:
- '§6物理防御:§f+30'
- '§6护甲值:§f+6%'
- '§6生命力:§f+60'
7:
rand: 100.0
isBroadcastdMsg: false
requireConcentratedStones: false
Weapon:
lore:
- '§6物理伤害:§f+70'
- '§6伤害加成:§f+7%'
- '§6护甲穿透:§f+7%'
Arrom:
lore:
- '§6物理防御:§f+35'
- '§6护甲值:§f+7%'
- '§6生命力:§f+70'
8:
rand: 13.2
#最高堆叠层数
maxCount: 13
#每次堆叠所增加的成功率
evevyLevelchance: 2.5
#强制突破所消耗的黑石数量
safeStone: 2
isBroadcastdMsg: false
requireConcentratedStones: false
Weapon:
lore:
- '§6物理伤害:§f+80'
- '§6伤害加成:§f+8%'
- '§6护甲穿透:§f+8%'
Arrom:
lore:
- '§6物理防御:§f+40'
- '§6护甲值:§f+8%'
- '§6生命力:§f+80'
9:
rand: 11.55
maxCount: 14
evevyLevelchance: 2.0
safeStone: 3
isBroadcastdMsg: false
requireConcentratedStones: false
Weapon:
lore:
- '§6物理伤害:§f+90'
- '§6伤害加成:§f+9%'
- '§6护甲穿透:§f+9%'
Arrom:
lore:
- '§6物理防御:§f+45'
- '§6护甲值:§f+9%'
- '§6生命力:§f+90'
10:
rand: 9.9
maxCount: 15
evevyLevelchance: 1.5
safeStone: 5
isBroadcastdMsg: false
requireConcentratedStones: false
Weapon:
lore:
- '§6物理伤害:§f+100'
- '§6伤害加成:§f+10%'
- '§6护甲穿透:§f+10%'
- '§6暴击几率:§f+10%'
- '§6暴击倍率:§f+20%'
Arrom:
lore:
- '§6物理防御:§f+50'
- '§6护甲值:§f+10%'
- '§6生命力:§f+100'
- '§6耐久度:无限耐久'
11:
rand: 8.25
maxCount: 16
evevyLevelchance: 1.25
safeStone: 7
isBroadcastdMsg: false
requireConcentratedStones: false
Weapon:
lore:
- '§6物理伤害:§f+110'
- '§6伤害加成:§f+11%'
- '§6护甲穿透:§f+11%'
- '§6暴击几率:§f+11%'
- '§6暴击倍率:§f+22%'
Arrom:
lore:
- '§6物理防御:§f+55'
- '§6护甲值:§f+11%'
- '§6生命力:§f+110'
- '§6耐久度:无限耐久'
12:
rand: 6.6
maxCount: 18
evevyLevelchance: 0.75
safeStone: 11
isBroadcastdMsg: false
requireConcentratedStones: false
Weapon:
lore:
- '§6物理伤害:§f+120'
- '§6伤害加成:§f+12%'
- '§6护甲穿透:§f+12%'
- '§6暴击几率:§f+12%'
- '§6暴击倍率:§f+24%'
Arrom:
lore:
- '§6物理防御:§f+60'
- '§6护甲值:§f+12%'
- '§6生命力:§f+120'
- '§6耐久度:无限耐久'
13:
rand: 4.95
maxCount: 20
evevyLevelchance: 0.63
safeStone: 17
PuremagicBlackstoneAmonut: 5
isBroadcastdMsg: false
requireConcentratedStones: false
Weapon:
lore:
- '§6物理伤害:§f+130'
- '§6伤害加成:§f+13%'
- '§6护甲穿透:§f+13%'
- '§6暴击几率:§f+13%'
- '§6暴击倍率:§f+26%'
Arrom:
lore:
- '§6物理防御:§f+65'
- '§6护甲值:§f+13%'
- '§6生命力:§f+130'
- '§6耐久度:无限耐久'
14:
rand: 3.3
maxCount: 25
evevyLevelchance: 0.5
safeStone: 23
PuremagicBlackstoneAmonut: 8
isBroadcastdMsg: false
requireConcentratedStones: false
Weapon:
lore:
- '§6物理伤害:§f+140'
- '§6伤害加成:§f+14%'
- '§6护甲穿透:§f+14%'
- '§6暴击几率:§f+14%'
- '§6暴击倍率:§f+28%'
Arrom:
lore:
- '§6物理防御:§f+70'
- '§6护甲值:§f+14%'
- '§6生命力:§f+140'
- '§6耐久度:无限耐久'
15:
rand: 1.65
maxCount: 25
evevyLevelchance: 0.5
safeStone: 29
PuremagicBlackstoneAmonut: 13
isBroadcastdMsg: false
requireConcentratedStones: false
Weapon:
lore:
- '§6物理伤害:§f+1500'
- '§6真实伤害:§f+100'
- '§6伤害加成:§f+15%'
- '§6护甲穿透:§f+15%'
- '§6暴击几率:§f+15%'
- '§6暴击倍率:§f+30%'
Arrom:
lore:
- '§6物理防御:§f+75'
- '§6护甲值:§f+15%'
- '§6生命力:§f+150'
- '§6暴击抵抗:§f+5%'
- '§6耐久度:无限耐久'
16:
rand: 15.0
maxCount: 25
ExtraBalks: 2
evevyLevelchance: 1.5
isBroadcastdMsg: false
requireConcentratedStones: true
Weapon:
lore:
- '§6物理伤害:§f+1600'
- '§6真实伤害:§f+200'
- '§6伤害加成:§f+16%'
- '§6护甲穿透:§f+16%'
- '§6暴击几率:§f+16%'
- '§6暴击倍率:§f+32%'
Arrom:
lore:
- '§6物理防御:§f+80'
- '§6护甲值:§f+16%'
- '§6生命力:§f+160'
- '§6暴击抵抗:§f+10%'
- '§6耐久度:无限耐久'
17:
rand: 7.5
maxCount: 35
ExtraBalks: 3
evevyLevelchance: 0.75
isBroadcastdMsg: false
requireConcentratedStones: true
Weapon:
lore:
- '§6物理伤害:§f+1700'
- '§6真实伤害:§f+300'
- '§6伤害加成:§f+17%'
- '§6护甲穿透:§f+17%'
- '§6暴击几率:§f+17%'
- '§6暴击倍率:§f+34%'
Arrom:
lore:
- '§6物理防御:§f+85'
- '§6护甲值:§f+17%'
- '§6生命力:§f+170'
- '§6暴击抵抗:§f+15%'
- '§6耐久度:无限耐久'
18:
rand: 5.0
maxCount: 44
ExtraBalks: 4
evevyLevelchance: 0.5
isBroadcastdMsg: true
requireConcentratedStones: true
Weapon:
lore:
- '§6物理伤害:§f+1800'
- '§6真实伤害:§f+400'
- '§6伤害加成:§f+18%'
- '§6护甲穿透:§f+18%'
- '§6暴击几率:§f+18%'
- '§6暴击倍率:§f+36%'
Arrom:
lore:
- '§6物理防御:§f+90'
- '§6护甲值:§f+18%'
- '§6生命力:§f+180'
- '§6暴击抵抗:§f+20%'
- '§6耐久度:无限耐久'
19:
rand: 2.0
maxCount: 90
ExtraBalks: 5
evevyLevelchance: 0.25
isBroadcastdMsg: true
requireConcentratedStones: true
Weapon:
lore:
- '§6物理伤害:§f+1900'
- '§6真实伤害:§f+500'
- '§6伤害加成:§f+19%'
- '§6护甲穿透:§f+19%'
- '§6吸血几率:§f+100%'
- '§6暴击几率:§f+19%'
- '§6暴击倍率:§f+38%'
Arrom:
lore:
- '§6物理防御:§f+95'
- '§6护甲值:§f+19%'
- '§6生命力:§f+190'
- '§6暴击抵抗:§f+25%'
- '§6耐久度:无限耐久'
20:
rand: 1.5
maxCount: 124
ExtraBalks: 6
evevyLevelchance: 0.15
isBroadcastdMsg: true
requireConcentratedStones: true
Weapon:
lore:
- '§6物理伤害:§f+2000'
- '§6真实伤害:§f+600'
- '§6伤害加成:§f+20%'
- '§6护甲穿透:§f+20%'
- '§6吸血几率:§f+150%'
- '§6暴击几率:§f+20%'
- '§6暴击倍率:§f+40%'
Arrom:
lore:
- '§6物理防御:§f+100'
- '§6护甲值:§f+20%'
- '§6生命力:§f+200'
- '§6暴击抵抗:§f+30%'
- '§6耐久度:无限耐久'
ornamentsPlan:
1:
rand: 15.0
maxCount: 25
evevyLevelchance: 2.50
isBroadcastdMsg: false
lore:
- '§6物理伤害:§f+100'
- '§6真实伤害:§f+100'
- '§6伤害加成:§f+10%'
2:
rand: 7.5
maxCount: 35
evevyLevelchance: 1.0
isBroadcastdMsg: true
lore:
- '§6物理伤害:§f+200'
- '§6真实伤害:§f+200'
- '§6伤害加成:§f+20%'
3:
rand: 5.0
maxCount: 44
evevyLevelchance: 0.75
isBroadcastdMsg: true
lore:
- '§6物理伤害:§f+300'
- '§6真实伤害:§f+300'
- '§6伤害加成:§f+30%'
4:
rand: 2.5
maxCount: 90
evevyLevelchance: 0.25
isBroadcastdMsg: true
lore:
- '§6物理伤害:§f+400'
- '§6真实伤害:§f+400'
- '§6伤害加成:§f+40%'
5:
rand: 1.5
maxCount: 124
evevyLevelchance: 0.05
isBroadcastdMsg: true
lore:
- '§6物理伤害:§f+500'
- '§6真实伤害:§f+500'
- '§6伤害加成:§f+50%'