- ◆ 支持核心
- CatServer
- ◆ 插件前置
- OutLib
- ◆ 游戏版本
- 1.12.2
原版的训练师太弱?
来试试这个
自定义一个训练师,自定义他的等级,个体,努力值
玩家挑战完这个训练家,即可挑战下一位,一直挑战 高难度
指令:
TPokemonChampionRoad battle >开始挑战当前需要挑战的
TPokemonChampionRoad tp >传送到你设置的训练家的坐标
TPokemonChampionRoad reload >重载
TPokemonChampionRoad set [训练师的key] > 设置训练家的坐标
看一下基础配置
来试试这个
自定义一个训练师,自定义他的等级,个体,努力值
玩家挑战完这个训练家,即可挑战下一位,一直挑战 高难度
指令:
TPokemonChampionRoad battle >开始挑战当前需要挑战的
TPokemonChampionRoad tp >传送到你设置的训练家的坐标
TPokemonChampionRoad reload >重载
TPokemonChampionRoad set [训练师的key] > 设置训练家的坐标
看一下基础配置
YAML:
Message:
LimitPokemons: "队伍中包含禁止宝可梦%pokemon%"
LimitMoves: "队伍中包含禁止技能%move%"
StartBattle: "开始挑战冠军%name%!!!"
LimitPokemons:
- "超梦"
LimitMoves:
- "地震"
Champions:
#不能变
First:
Location:
World: "shilian"
X: 1
Y: 70
Z: 1
Name: "青绿"
#这个next是Name上面那个不是 Name的值
Next: "阿渡"
Commands:
- "bc 恭喜玩家%player%战胜了训练家青绿"
FailMessage: "&c垃圾狗屎shift"
# Default,
# Random,
# Aggressive,
# Tactical,
# Advanced;
# ai聪明程度
AIMode: "Aggressive"
# None,
# Mega,
# Dynamax,
# Both
#这个是mega还是急剧化还是全都要还是不要
Form: "None"
Party:
1:
Name: "喷火龙"
DisplayName: "&e青绿的喷火龙"
Level: 150
Nature: "冷静"
#0 1 2 一共三个特性,3是隐藏的
AbilitySlot: 0
#不带就填空的
HeldItem: ""
Moves:
- "大字爆炎"
- "愤怒"
- "劈开"
- "火焰漩涡"
#个体值依次为 生命 攻击 防御 特攻 特防 速度
Ivs:
- 50
- 50
- 50
- 50
- 50
- 50
#努力值依次为 生命 攻击 防御 特攻 特防 速度
Evs:
- 300
- 300
- 300
- 300
- 300
- 300
2:
Name: "水箭龟"
Level: 150
Nature: "冷静"
#0 1 2 一共三个特性,3是隐藏的
AbilitySlot: 0
#不带就填空的
HeldItem: ""
Moves:
- "水炮"
- "暴风雪"
- "咬住"
- "缩入壳中"
Ivs:
- 50
- 50
- 50
- 50
- 50
- 50
Evs:
- 300
- 300
- 300
- 300
- 300
- 300
3:
Name: "妙蛙花"
Level: 150
Nature: "冷静"
#0 1 2 一共三个特性,3是隐藏的
AbilitySlot: 0
#不带就填空的
HeldItem: ""
Moves:
- "生长"
- "超级吸取"
- "飞叶快刀"
- "日光束"
Ivs:
- 50
- 50
- 50
- 50
- 50
- 50
Evs:
- 300
- 300
- 300
- 300
- 300
- 300
4:
Name: "暴鲤龙"
Level: 150
Nature: "冷静"
#0 1 2 一共三个特性,3是隐藏的
AbilitySlot: 0
#不带就填空的
HeldItem: ""
Moves:
- "龙之怒"
- "水炮"
- "破坏光线"
- "瞪眼"
Ivs:
- 50
- 50
- 50
- 50
- 50
- 50
Evs:
- 300
- 300
- 300
- 300
- 300
- 300
5:
Name: "风速狗"
Level: 150
Nature: "冷静"
#0 1 2 一共三个特性,3是隐藏的
AbilitySlot: 0
#不带就填空的
HeldItem: ""
Moves:
- "吼叫"
- "瞪眼"
- "火花"
- "猛撞"
Ivs:
- 50
- 50
- 50
- 50
- 50
- 50
Evs:
- 300
- 300
- 300
- 300
- 300
- 300
6:
Name: "胡地"
Level: 150
Nature: "冷静"
#0 1 2 一共三个特性,3是隐藏的
AbilitySlot: 0
#不带就填空的
HeldItem: ""
Moves:
- "幻象光线"
- "精神强念"
- "反射壁"
- "自我再生"
Ivs:
- 50
- 50
- 50
- 50
- 50
- 50
Evs:
- 300
- 300
- 300
- 300
- 300
- 300
阿渡:
Location:
World: "shilian"
X: 5
Y: 70
Z: 5
FailMessage: "&c垃圾狗屎shift"
Name: "阿渡"
#这个next是Name上面那个不是 Name的值
#如果是最后一个就随便写一个比如 小智 ,以后再写的时候就写小智的key
Next: "null"
Commands:
- "bc 恭喜玩家%player%战胜了训练家阿渡"
# Default,
# Random,
# Aggressive,
# Tactical,
# Advanced;
# ai聪明程度
AIMode: "Aggressive"
# None,
# Mega,
# Dynamax,
# Both
#这个是mega还是急剧化还是全都要还是不要
Form: "None"
Party:
1:
Name: "喷火龙"
DisplayName: "&e青绿的喷火龙"
Level: 150
Nature: "冷静"
#0 1 2 一共三个特性,3是隐藏的
AbilitySlot: 0
#不带就填空的
HeldItem: ""
Moves:
- "大字爆炎"
- "愤怒"
- "劈开"
- "火焰漩涡"
#个体值依次为 生命 攻击 防御 特攻 特防 速度
Ivs:
- 50
- 50
- 50
- 50
- 50
- 50
#努力值依次为 生命 攻击 防御 特攻 特防 速度
Evs:
- 300
- 300
- 300
- 300
- 300
- 300
2:
Name: "水箭龟"
Level: 150
Nature: "冷静"
#0 1 2 一共三个特性,3是隐藏的
AbilitySlot: 0
#不带就填空的
HeldItem: ""
Moves:
- "水炮"
- "暴风雪"
- "咬住"
- "缩入壳中"
Ivs:
- 50
- 50
- 50
- 50
- 50
- 50
Evs:
- 300
- 300
- 300
- 300
- 300
- 300
3:
Name: "妙蛙花"
Level: 150
Nature: "冷静"
#0 1 2 一共三个特性,3是隐藏的
AbilitySlot: 0
#不带就填空的
HeldItem: ""
Moves:
- "生长"
- "超级吸取"
- "飞叶快刀"
- "日光束"
Ivs:
- 50
- 50
- 50
- 50
- 50
- 50
Evs:
- 300
- 300
- 300
- 300
- 300
- 300
4:
Name: "暴鲤龙"
Level: 150
Nature: "冷静"
#0 1 2 一共三个特性,3是隐藏的
AbilitySlot: 0
#不带就填空的
HeldItem: ""
Moves:
- "龙之怒"
- "水炮"
- "破坏光线"
- "瞪眼"
Ivs:
- 50
- 50
- 50
- 50
- 50
- 50
Evs:
- 300
- 300
- 300
- 300
- 300
- 300
5:
Name: "风速狗"
Level: 150
Nature: "冷静"
#0 1 2 一共三个特性,3是隐藏的
AbilitySlot: 0
#不带就填空的
HeldItem: ""
Moves:
- "吼叫"
- "瞪眼"
- "火花"
- "猛撞"
Ivs:
- 50
- 50
- 50
- 50
- 50
- 50
Evs:
- 300
- 300
- 300
- 300
- 300
- 300
6:
Name: "胡地"
Level: 150
Nature: "冷静"
#0 1 2 一共三个特性,3是隐藏的
AbilitySlot: 0
#不带就填空的
HeldItem: ""
Moves:
- "幻象光线"
- "精神强念"
- "反射壁"
- "自我再生"
Ivs:
- 50
- 50
- 50
- 50
- 50
- 50
Evs:
- 300
- 300
- 300
- 300
- 300
- 300